Krakren Mountains

The Krakren Mountains Divide the Plains of the Four Winds from Greentop and Greenbottom. The Range is Dominated by the clan of Dwarves Known as the Shield Dwarves who have many stronghold and citys built both within and on top of these mountains.

TALGHAST
Population: 10,000
GP Limit: 10,000
Racial Demographic: 85% dwarf, 7% gnome, 4% halfling, 1% human, 1% half-elf, Azer 1%, Aasmir 1%
Professional Demographic:
Power Centers: Church of Moradin (Lawful Good), church of Pelor (neutral Good)
Organizations: Knights of Moradin, Griffin Riders (barbarians, rangers, scouts), Gnome Zepplin Company (experts), the miners guild (experts), the masons guild (experts), the warriors guild (samurai), the lore masters guild (adepts, clerics).
Highest level NPCs:
Lord Chaplain Bowin level 20 paladin of Moradin

Borgstrom Hold
Population: 4,000
GP Limit: 5,000
Racial Demographic: 95% dwarf, 3% gnome, 1% human, 1% half-elf
Professional Demographic: 10% women/children/elders, 15% masons, 15% smiths, 30% expert farmers, 30% fighters and warriors
Prominent Deities: Moradin, Pelor
Power Center: Lord (lawful good), Marshall (lawful good), and the Heads of the Guilds (neutral good)
Highest level NPCs:
Bishop level 6 cleric
Lord level 6 warrior or fighter(25% chance)
Marshall level 7 fighter (50% chance of having 2 additional levels in dwarven defender)
Calehern II level 10 fighter

DRRUNHOLM
Population: 1,000

OLD DUMBIRK (abandoned)
Peak Population: 300
Racial demographic: 100% Old Dwarf
Professions: Miner 50%, Smith 50%, Guardian %5(also miners and smiths)
Ancestral home of the Old Dwarves. Taller and bigger-boned than the Shield Dwarves, they are also easily spotted by their great beards, never cut, sported even by the women. Sheldum (Mount Dumbirk) sits atop the largest vein of adamantium ore in Nudul; for hundreds of years they were the only producers of adamantine arms and armor.

A TYPRICAL SHIELD DWARF SETTLEMENT
Population: 400
Racial Demographic: 95% dwarf, 3% gnome, 1% human, 1% half-elf
Professional Demographic: 10% women/children/elders, 15% masons, 15% smiths, 30% expert farmers, 30% fighters and warriors
Prominent Deities: Moradin, Pelor
Power Center: Lord (lawful good), Marshall (lawful good), and the Heads of the Guilds (neutral good)
Highest level NPCs:
Bishop level 6 cleric
Lord level 6 warrior or fighter(25% chance)
Marshall level 7 fighter (50% chance of having 2 additional levels in dwarven defender)

MONSTERS FOUND IN THE KRAKREN MOUNTAINS
Bronze Serpent, Stone Giants, Hill Giants

Krakren Mountains

The Adventures of The Knights of Pembroke a_blink_dog